Print ‘n Play Away!

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It’s here Ladies and Gents! Our Print’n’Play edition. Yes, we’ve stuck with the fisher-price toy name, but we like the ring it has to it. After much hard work getting the PDF files ready, the email to download page set up, and the download link email automation set up (lost of dusting off the old HTML […]

Inbetween days

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The end of our own mini-summer break is nigh. This weekend Phil and I are joining our friends at the LowLands music festival. Biffy Clyro, M83, CHVRCHES, here we come! Did I mention last year we went as dragons? The lead up to this has mainly seen a lot of behind the scenes work at the BaRPG […]

A tale of good things to come

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Last night, we hosted our second event at Roest. Though the weather was certainly not in our favor (thank Amsterdam for that), we did manage to get two simultaneous games of BaRPG going. This meant that our night reached peak chaos when we had two Drmunks sending each party sailing across the room. Joining in […]

Cyber Necromancy Or How I Got My Website Back

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Jonathan and I had just finished walking the 4daagse in Nijmegen when a most inconvenient disaster hit our website. The timing couldn’t have been more off. With the past four days spent walking a total of 55k each day, we weren’t exactly properly energized to deal with any major problem. Still, it is as Forest […]

Utrecht’s night of BaRPG Madness

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Our contact from game’s shop Subcultures, Rodger, smiled widely as he welcomed us into Kopi Susu on the Borneostraat. “I’ve been very curious about your game, I’ve read a lot about it” he said. The cafe was filling up with gamers, and soon tables were covered with Settlers of Catan, Sheriff of Nottingham, and another prototype game […]

Wibbly Wobbly Drinky-Winky…Stuff

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This week marked BaRPG’s first jump into the UK market. After meeting with Hugh from Rules of Play in Cardiff, Wales we were invited to showcase BaRPG at one of the shop’s gaming events which took place at The Urban Tap House last Monday. Finally, we were given the chance to bring BaRPG across the […]

So this wasn’t what we expected…

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This wasn’t supposed to be the blog post you’d expect right about now. It’s been just about a week since we ‘premiered’ BaRPG at Zomerspel, which was a smashing success! Phil did all the leg work there with our dearest friend Lee (Johno had to jet another planeload of peeps across the skies above Europe), […]

As Not Seen On T.V.

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Jonathan and I are both big fans of HBO’s comedy series: Silicon Valley. With its satirical insights into the tech industry and its cast of well crafted and hilarious characters, we can’t help but keep watching week after week. Lately though, as we continue to develop our novel entrepreneurial life, Silicon Valley has become incidentally […]

Becoming Gaming Tycoons

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t’s been a very busy week for us. Very busy. We’ve gone full swing into touring town and getting BaRPG out there. We’ve attended one event, and signed up for a gaming convention down in Gent on the 26th of June! It’s still a learning curve, but it keeps getting clear where we should be focusing our […]

So what have we learned Children…?

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I’m gonna sound like a broken record. Doing this has proven to be one of the toughest, but most fun learning curves Phil and I have ever come across. I’m sure there are business school degrees for this stuff, but we bravely (read mistakingly?) choose the path of trial and error. And it’s still fun. I […]

Post Vienna Update

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We began our adventures in Vienna at The Travel Shack, a place that was recommended to us by Isaac from the Clock Tower Pub Crawl in Prague and coincidentally the work place of a friend and previous play tester, James. For us, it seemed that all roads lead to The Travel Shack, and rightfully so, […]

Quick Update From The Road

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I would never think that I would ever know what it’s like to feel like a kind of underground style, dingy pub to dive bar, rocking-late-in-the-night rockster. But as we came in from Berlin, feeling exhausted from our less than stellar time there, Prague would give ourselves an adventure comparable to the earlier trial years […]

Our Euro Tour Has Begun!

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First of all, thank you so much for those who have already sent in payments. For you, we’re happy to report that we have already sent you a limited edition beta deck. As for those remainders who have pre-ordered but have not yet sent in payments, then we’re going to have to postpone sending any […]

Our Tale of Production Woes

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When it comes to arts and crafts I am not the kind of person who has patience or precision. Growing up, I’ve never been good at colouring between the lines and given enough time I could most likely find a way to accidentally lob off an appendage with the dullest of safety scissors. So when […]

The moment of truth

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There’s only so much planning anyone can successfully do without running into error. At least, that’s been in the back of my mind since sending off the designs to the printer for our boxes. Did we miss something in the dimensions? Is there gonna be enough space inside the boxes? Will they fold closed OK? […]

Box Design 101

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As if designing a card game was hard enough, getting the boxes together is a whole different ball game.   We’ve been in touch with several packaging printers for a couple of months now, and gotten a truckload of quotes in. What we keep running into is the cost gets very high in each case. This all […]

Pre-Order BaRPG!!!

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It’s always scary taking that first giant leap into something new. For Phil and I, this is going to be our first leap into game creation, marketing, and sales. Designing the game, box, setting up a website, getting everything together is just actually the back-stage work for the main event. This morning, we decided it’s time […]

Guess what came in the mail today…

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Just a quick blog post… Though we’re actually not at home at the moment, we’re in Spain visiting parents/in-laws, as fate has it, this morning our package from the printer arrived. Fortunately we have some amazing neighbors who are holding our package until we get home. From the moment we got the message, we were elated, […]

Final Exams

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I’m losing count how many changes we’ve put into this thing. I can recall them if we go through the mountains of textual changes Phil and I have put into the item, character, and rules cards. But actually list them in one go? Impossible. I think we’ve said it before, writing a game is like […]

Blind leading the blind-testing

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Nothing is scarier than a co-workers opinion. They’re not exactly your friends (although some may be), they’re not always experts in the subject matter at hand (although, again, some may be), and they won’t always sugar coat any feedback (again… you get the drift). Perfect testing ground for BaRPG, worse place to test my nerves at presenting […]